Archive for the 'AppleScript' Category

iTunes Scripting Seizure

Tuesday, December 5th, 2006

I love iTunes, but it has a number of rough edges that leave me constantly praying that a major revision will come along one day soon. Most of my complaints have to do with it being simultaneously the “only way to manage music and podcasts on the Mac” and yet being frustratingly feature-incomplete in some […]

Scripting The Hard Way

Tuesday, November 28th, 2006

I’ve been working on iTunes integration for FlexTime. My model for this feature is roughly approximated by GarageBand’s “Send To iTunes” feature, which packages up the current song into an M4A format, sends it off to iTunes, starts playing it, and makes sure the playlist into which it was added becomes visible in the iTunes […]

Random Length FlexTime Activities

Saturday, November 25th, 2006

A FlexTime customer recently asked me if there was any way to set up a routine such that each activity in the routine would take a random period of time. His interest was in having FlexTime remind him at irregular intervals to stay focused on the task at hand. Unfortunately, the short answer is “no.” […]

FlexTime Random Sounds

Friday, November 3rd, 2006

Tim Altman asks whether a “Random Sound” option might be a good enhancement for FlexTime’s “Play Sound” cue type. I think this is an interesting idea, and definitely worth considering. But what can I do for Tim right now? Another case of AppleScript to the rescue. By setting an activity’s starting cue to “Play Sound” […]