Archive for the 'Programming' Category
Monday, August 21st, 2006
Something I’ve been meaning to do for a long, long time, is set up some custom project templates in Xcode. The problem is, it doesn’t really take that long to tweak all the little things in a new project, so when I’m in the mood to start something new, I usually just go through all […]
Posted in Cocoa, Programming, Usability, Xcode | 12 Comments »
Thursday, August 17th, 2006
I put FlexTime in the “cold-storage locker” one week ago yesterday and it’s been resting up for its official 1.0 debut. FlexTime 1.0 is available starting today for $18.95. A free 30 day trial is available and automatically applies to the fully-featured download available here. If you decide to buy it, you may purchase from […]
Posted in FlexTime, Programming, Technology, Usability | 9 Comments »
Friday, August 11th, 2006
Anybody who’s tried to use Apple’s Keychain Scripting has probably learned that its performance and functionality are both fatally flawed. The quintessential flaw in Keychain Scripting’s performance can be observed by simply asking it to find a key by some attribute test. If it works, then it will take a long, long time. All of […]
Posted in Apple, AppleScript, Programming | 15 Comments »
Thursday, August 3rd, 2006
Pricing software is one of the toughest jobs facing independent developers. We’re stuck in this awkward position where we don’t necessarily have the name recognition to demand the highest prices, but we also can’t afford to “give away” the hard-earned fruits of our labor. On one side of the argument we hear the endless feedback […]
Posted in Business, Programming | 49 Comments »