Archive for the 'Xcode' Category

Unit Testing Roadblocks

Friday, August 1st, 2008

Unit testing is a good idea. Ask any random developer what they think about unit testing and you’re likely to get one of four responses: I don’t know what they are. I love them! You should always use them! I hate them! You should never use them! I appreciate them, but I’m lazy and don’t […]

Crappy Crash Logs

Thursday, December 6th, 2007

Developers who write code inevitably write code that crashes. Luckily for our users, 99% of those crashes happen on our own development machines, and we get the opportunity to fix them before shipping them off to our unsuspecting computers. But every once in a while even the most polished and refined software exhibits that nastiest […]

Mac Developer Network Launches

Wednesday, November 21st, 2007

Our friend Scotty, who is responsible for the Late Night Cocoa podcast, has just expanded his offerings, launching a “network” of Mac developer related podcasts and web content. The second podcast in the lineup is a roundtable format, such as you might hear on such excellent shows at Leo Laporte’s MacBreak Weekly and This Week […]

Brent Simmons On Large Cocoa Projects

Wednesday, April 25th, 2007

Brent Simmons shares a good deal of wisdom in his post about managing a large-ish Cocoa project. In particular he’s referring to NetNewsWire, but his advice is especially pertinent to me now that I own and maintain a rather substantial number of source files that were designed and authored by Brent (MarsEdit, for anybody late […]