Sunday, August 20th, 2006
It had to happen – especially after yesterday’s proud moment of not having found any critical bugs! A user pointed out a major flaw in FlexTime’s scripting support, which would cause the simplest of all commands, “open,” from working correctly in many instances. If you’re doing any scripting at all with FlexTime, you’ll want to […]
Posted in FlexTime | 1 Comment »
Saturday, August 19th, 2006
It’s been two days now since I released FlexTime 1.0, and lots of people have contacted me to share their ideas and impressions about the software. The great news is that nobody has contacted me to report a crash or other instability. The biggest fear when releasing software is that, in spite of extensive testing, […]
Posted in FlexTime | 4 Comments »
Thursday, August 17th, 2006
I put FlexTime in the “cold-storage locker” one week ago yesterday and it’s been resting up for its official 1.0 debut. FlexTime 1.0 is available starting today for $18.95. A free 30 day trial is available and automatically applies to the fully-featured download available here. If you decide to buy it, you may purchase from […]
Posted in FlexTime, Programming, Technology, Usability | 9 Comments »
Friday, August 11th, 2006
Anybody who’s tried to use Apple’s Keychain Scripting has probably learned that its performance and functionality are both fatally flawed. The quintessential flaw in Keychain Scripting’s performance can be observed by simply asking it to find a key by some attribute test. If it works, then it will take a long, long time. All of […]
Posted in Apple, AppleScript, Programming | 15 Comments »