Title-free Touché

Tuesday, November 29th, 2016

I have been impressed by the response to Touché, my macOS utility for testing Apple’s Touch Bar without the need for Xcode. What’s surprised the most is the number of people asking for minor usability changes. These are not the kinds of things you fret about when you’re using a utility here and there for […]

Introducing Touché

Monday, November 14th, 2016

When Apple announced the new MacBook Pros, featuring a hardware Touch Bar above the keyboard, I was immediately intrigued. Apple provided a “simulator” to developers, so they can get a sense for how the Touch Bar works, and test their own apps with the Touch Bar, without having to buy a new MacBook Pro. The […]