MarsEdit 3.2.2

April 21st, 2011

MarsEdit 3.2.2, an extremely minimal update to 3.2.1, which nonetheless fixes some importantly frustrating bugs, has been rejected by Apple for alleged violations of their policies that I can’t yet make sense of. Rather than postpone indefinitely the availability of this release while I work out the issues with Apple, I’m making it available immediately to all customers.

MarsEdit 3.2.2

  • Fix an issue where the posts list is sorted in wrong order on launch
  • Fix Tumblr support to allow downloading more than 50 recent posts
  • Fix an issue where passwords were sometimes not accepted correctly with Blogger & Tumblr

I recommend that all direct-purchase customers update at your earliest convenience.

For Mac App Store customers, I recommend that you upgrade to the direct-download version only if you are eager to see fixes for any of the issues listed above. If you have run a Mac App Store release at least once on your Mac, the downloadable version of MarsEdit will run as a fully-unlocked version for you, but will not continue to be updated automatically by the Mac App Store.

I’m sorry for the confusion. I prefer to release updates of MarsEdit simultaneously to both App Store and direct-download customers, but in situations like this I feel it’s important to move on with life while continuing to work with Apple on the issues that are preventing approval.

One Response to “MarsEdit 3.2.2”

  1. Michael Quinn Says:

    Don’t know if this might help – Tyler had a problem the other day.


    “or any Mac developers out there who are seeing the following rejection notice when submitting to the Mac App Store:

    Unsupported Architecture — Application executables may support either or both of the Intel architectures

    Make sure you verify that any included frameworks are Intel only. You can do this using the lipo command:

    lipo -info /path/to/SomeFramework.framework/Versions/A/SomeFramework
    If the output lists anything other than i386 or x86_64 you”™ll get rejected.

    This was particularly painful for me because it appears this check is only run when submitting a new version of your app – PPC framework binaries don”™t cause a rejection during the original app submission process. I thought I was going crazy since I had made no project changes since the first submission and running lipo on the app binary didn”™t return anything unusual. Hopefully this will save someone else the hour of head scratching I just went through.”

    Must. Blog. Soon.

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