Archive for the 'Cocoa' Category
Friday, November 3rd, 2006
Some readers pointed out that in announcing FlexTime 1.1, along with its snazzy new interface, I left out some of the most interesting details to programmers. How did I accomplish all of the little things that add up to the new UI? Like everything else in life, you just bite off a little bit at […]
Posted in applebugfriday, Cocoa, FlexTime, Programming, Usability | 22 Comments »
Sunday, October 22nd, 2006
My summary of C4 includes what I think are the main points from John Gruber’s “HIG is dead” talk. (For those who aren’t famiiliar, HIG stands for Human Interface Guidelines, and is a long-lived and ever-violated prescriptive document from Apple). In that entry, I forced myself to (mostly) reiterate what I took away as the […]
Posted in Apple, Carbon, Cocoa, Programming, Technology, Usability | 24 Comments »
Sunday, October 22nd, 2006
I just got home from Chicago. C4 was awesome. Big cheers for Wolf for putting it on and managing the events of weekend. High praise also for his volunteer assistants, who were clearly working hard the whole time. I really couldn’t have predicted just how great the collection of attendees was. I had a great […]
Posted in Carbon, Cocoa, General | 27 Comments »
Friday, October 13th, 2006
Scott Stevenson over at Cocoa Dev Central picked up on a couple good new blogs, which he’s included in his front-page summary of “Cocoa + Mac Blogs”: Cocoa Samurai – Colin Wheeler is adopting an educational approach that I really appreciate. The more “Tutorials” the better, as far as I’m concerned. His article on Doxygen […]
Posted in Carbon, Cocoa, Programming, Web | 13 Comments »