Archive for the 'AppleScript' Category
Saturday, October 22nd, 2005
Usually when I get an email message with HTML content, I reach for the delete key faster than you can say “spam!” But there are some messages I receive which contain important HTML content. For instance, the invoicing system one of my large corporate clients uses (why, I don’t know), is completely unusable in most […]
Posted in AppleScript, Usability | 1 Comment »
Tuesday, October 18th, 2005
Since I’m a little obsessed with AppleScript, I end up pasting AppleScript code into my blog. I recently decided it was a real shame that I couldn’t easily replicate the way AppleScript code looks in Script Editor, in my blog. I thought about this situation for a while, and then did some experimenting. If I […]
Posted in AppleScript, Web | 5 Comments »
Monday, October 17th, 2005
Most Mac developers have, by now, given Apple’s CHUD Performance Tools Suite at least a cursory run-through. These tools, and in particular Shark, are incredibly effective for pinpointing performance problems that may be plaguing your application (or other code). The presence of these tools has helped many developers inside and outside of Apple produc more […]
Posted in AppleScript, Debugging, Xcode | 2 Comments »
Monday, September 19th, 2005
If you’re developing applications on the Mac, then you’re either familiar with, or about to become familiar with Xcode, Apple’s free development environment. I have been using Xcode for about five years now, if you count the time I spent with its predecessor, Project Builder. I am more or less happy with it, though of […]
Posted in AppleScript, FastScripts, Xcode | 9 Comments »