Archive for the 'FastScripts' Category

FastScripts 3.3.6: Restore Launch-Time Progress and Fix a Crash

Wednesday, February 26th, 2025

FastScripts 3.3.6 is now available on the FastScripts home page, or by selecting “Check for Update” from the FastScripts menu. This update restores the menu bar icon’s progress indicator while launching, when processing the script folder’s scripts takes a longer-than-instantaneous amount of time. This behavior was standard in FastScripts for years and I inadvertently broke […]

FastScripts 3.3.5: Live Script Progress and Other Fixes

Friday, February 21st, 2025

FastScripts 3.3.5 is now available on the FastScripts home page, or by selecting “Check for Update” from the FastScripts menu. This update restores the functionality of live visual updates for long-running scripts, whose progress is conveyed in the FastScripts menu. This was broken in the previous release: It also includes a bunch of other fixes, […]

FastScripts 3.3.4: Fixing Menu Glitches and “Invoke” Improvements

Monday, October 21st, 2024

FastScripts 3.3.4 is now available on the FastScripts home page, or by selecting “Check for Update” from the FastScripts menu. This update addresses a couple nagging usability issues with the FastScripts menu, and improves the functionality of the “invoke” scripting command, useful when you want to spawn a FastScripts script task from another script. Complete […]

FastScripts 3.3.3: Small But Important Fixes

Saturday, July 27th, 2024

FastScripts 3.3.3 is now available on the FastScripts home page, or by selecting “Check for Update” from the FastScripts menu. This update includes a number small but important fixes: Complete list of changes for this release: Prevent warnings about “accessing another app’s data” on macOS 15 betas Fix memory leaks that could impact long-running scripts, […]