Archive for the 'Debugging' Category
Wednesday, August 3rd, 2011
Most Mac and iOS developers know that when you build an application, you advertise a number of details about the application in the “Info.plist” file, located inside the application bundle. You can examine any application on your Mac and see what kind of information the developer has conveyed about it: Navigate to a .app file […]
Posted in Cocoa, Darwin, Debugging, Hacking, Xcode | 2 Comments »
Friday, July 29th, 2011
I’ve been running OS X Lion for a long time and generally enjoying it. But at some point along the line, Safari 5.1 stopped correctly inserting my keychain passwords into forms for me. For the longest time, I assumed it was simple mistakes: I had neglected to ever approve “remember this password,” or I had […]
Posted in Debugging, Lion, Security | 11 Comments »
Tuesday, November 30th, 2010
Relatively hot-on-the-heels of the previous release, MarsEdit 3.1.4, fixes some major memory performance issues and includes some fixes that streamline integration between Tumblr photo posts and the media manager. Major Memory Meltdown I have always been pretty proud of my ability to manage memory usage in my code. In addition to using good programming habits, […]
Posted in Debugging, MarsEdit, Programming | 3 Comments »
Thursday, September 9th, 2010
One of the big new features in MarsEdit 3 is a revamped media manager that allows you to easily browse local libraries from iPhoto, Aperture, etc. This functionality is based largely on the great work of the iMedia project, which was spearheaded by Karelia to replicate Apple’s own ubiquitous media browsing interface, some variant of […]
Posted in Cocoa, Debugging, Hacking, Macintosh, Programming | 10 Comments »