Archive for the 'Xcode' Category
Tuesday, January 23rd, 2007
We in New England and points north were treated to a Leopard Tech Talk from Apple today, held in glamorous Dedham, MA. I was very shocked and pleased to observe a huge crowd of attendees, and when I asked a member of Apple’s staff, he suggested that the number of registered attendees was around 400 […]
Posted in Apple, Cocoa, Programming, Technology, Xcode | 22 Comments »
Wednesday, January 17th, 2007
As much as I basically like Xcode, let’s just say it’s not without its infuriating quirks. Among these quirks are a number of subtle bugs that seriously degrade its usability, but that only seem to appear after using it for several hours or days. Your text editors stop showing your changes, the spinning pizza of […]
Posted in Apple, AppleScript, Carbon, Cocoa, Programming, Xcode | 8 Comments »
Wednesday, January 10th, 2007
The . message . from . developers . is . clear. We want to develop for it. And in our realm, that is the sincerest form of flattery. Many of us also want to use it. And quickly. If Apple were to open the device up for development, it would also have the effect of […]
Posted in Apple, Cocoa, Hacking, Technology, Xcode | 6 Comments »
Wednesday, January 10th, 2007
It’s easy to beat up on Interface Builder, which until 10.5 ships, still feels a little crufty. It’s lagged behind Xcode in the major overhaul department. But sometimes I discover features that suprise me, like this tidbit from Apple’s Technical Q&A: Q&A 1323: Interface element identification in Interface Builder (Link compliments of Justin Anderson) What […]
Posted in Apple, Cocoa, Programming, Xcode | 4 Comments »