Archive for the 'FastScripts' Category
Friday, August 17th, 2018
FastScripts 2.7 is now available for download from the MarsEdit home page and on to the Mac App Store. This update is particularly important for folks who have already installed Apple’s macOS 10.14 Mojave beta OS. A change in those betas causes FastScripts 2.6.13 and earlier to fail when running scripts that control any other […]
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Tuesday, April 17th, 2018
FastScripts 2.6.12 is now available from the FastScripts home page, and on the Mac App Store. This update brings a couple minor fixes affecting the way FastScripts deals with files in your script folders: Fix a bug that could cause aliases in script trees to not resolve properly Fix a bug in folder modification tests […]
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Friday, January 6th, 2017
FastScripts 2.6.11 is now available from the FastScripts home page, and is waiting for review by Apple on the Mac App Store. FastScripts was affected by the same macOS bug that caused MarsEdit to sometimes crash when a Mac with Touch Bar is woken from sleep. This update works around that crash, and also prevents […]
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Thursday, December 10th, 2015
FastScripts 2.6.9 is now available from the FastScripts home page, and will be submitted to the Mac App Store for review by Apple. This is a minor bug fix update to address a couple issues. One has to do with subtleties around the way shell scripts are executed by FastScripts. Previously, FastScripts was inadvertently passing […]
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