Archive for the 'FastScripts' Category
Saturday, August 18th, 2018
FastScripts 2.7.1 is now available for download from the MarsEdit home page and has been submitted to the Mac App Store. This update fixes a bug that was introduced in FastScripts 2.7, affecting scripts that use the “path to me” AppleScript command to get a reference to the location of the running script.
Posted in FastScripts, Red Sweater News | 5 Comments »
Friday, August 17th, 2018
FastScripts 2.7 is now available for download from the MarsEdit home page and on to the Mac App Store. This update is particularly important for folks who have already installed Apple’s macOS 10.14 Mojave beta OS. A change in those betas causes FastScripts 2.6.13 and earlier to fail when running scripts that control any other […]
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Tuesday, April 17th, 2018
FastScripts 2.6.12 is now available from the FastScripts home page, and on the Mac App Store. This update brings a couple minor fixes affecting the way FastScripts deals with files in your script folders: Fix a bug that could cause aliases in script trees to not resolve properly Fix a bug in folder modification tests […]
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Friday, January 6th, 2017
FastScripts 2.6.11 is now available from the FastScripts home page, and is waiting for review by Apple on the Mac App Store. FastScripts was affected by the same macOS bug that caused MarsEdit to sometimes crash when a Mac with Touch Bar is woken from sleep. This update works around that crash, and also prevents […]
Posted in FastScripts, Red Sweater News | 4 Comments »