Archive for the 'FastScripts' Category
Thursday, November 29th, 2012
Today, Apple released iTunes 11, the anticipated update that has been due “sometime in November” since they announced it earlier this year. Judging from reactions on Twitter it’s having a mixed response: the new UI is, as expected, either refreshing or distressing depending on your particular attachment to the old look-and-feel, and the extent to which […]
Posted in AppleScript, FastScripts | 9 Comments »
Friday, July 29th, 2011
I released FastScripts 2.6.1 today, which restores support for Mac OS X 10.4 and 10.5, and also includes a few bug fixes and enhancements. One cool trick in 2.6.1 is the way FastScripts behaves when your scripts include “keystroke” commands to synthesize keyboard presses. In the past, these scripts were tricky to get right in FastScripts, […]
Posted in FastScripts | 10 Comments »
Monday, July 11th, 2011
FastScripts 2.6 is now available, featuring 64-bit compatibility so it can “run with the big dogs” on modern Macs. I also fixed a few pesky bugs, and this marks the debut of FastScripts in the Mac App Store. 64-bit compatibility for optimal performance on modern Macs Add support for FKeys F17-F19, available on many modern […]
Posted in FastScripts | Comments Off on FastScripts 2.6: 64-Bit Compatible
Saturday, January 22nd, 2011
I use Twitter. A lot, and almost entirely on my Mac desktop. Over the years, I have switched between many popular client applications, often returning to old favorites when the specific advantages of one outweighs the advantages of another for my current priorities. The way I use Twitter is to leave one of these client […]
Posted in AppleScript, FastScripts, Usability | 9 Comments »